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In-Depth Analysis of Inflight Entertainment and Connectivity Market 2020 | Report Covers Top Key Players, Regions, Supply and Consumption, Forecast till 2024

Inflight

The Key purpose of “Inflight Entertainment and Connectivity Market” report is to deliver key market trends, the scope of report, competitive landscape and industry overview with key players. Inflight Entertainment and Connectivity market report is designed by a detailed investigation process to collect all the necessary data. Further, the report studies the revenue generated from the market analysis and opportunity analysis to estimate the market size.

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Inflight Entertainment and Connectivity Market Covers Key Players:

  • Thales SA
  • Honeywell International Inc.
  • Global Eagle Entertainment Inc.
  • Viasat Inc.
  • Gogo LLC
  • Panasonic Corporation
  • Kontron AG
  • Collins Aerospace
  • Safran
  • digEcor Inc.
  • Inmarsat PLC
  • Stellar Entertainment*

    Market Overview:

  • The inflight entertainment and connectivity market is expected to register a CAGR of 7.77% during the forecast period, 2019-2024.
  • – Increasing orders for newer generation aircraft, adoption of IFE systems by LCC operators, and the need to enhance passenger experience are the main drivers for the market.
  • – The adoption of features, like bring your own device (BYOD), are expected to generate growth opportunities for the market, in the years to come.
  • – Though the internet speed remains a matter of concern for most of the airlines’ inflight entertainment, some airlines have started providing inflight live content streaming for most of the flights with high internet spe

    The Inflight Entertainment and Connectivity Market Report Includes:

    • The Inflight Entertainment and Connectivity market report covers the present status and future prospects.
    • The report analyses market trends, size, and forecast in different geographically.
    • The report provides market competition overview among the Top companies.
    • The report provides a complete analysis of the current and emerging market trends and opportunities.

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    Scope of the Report:

  • Inflight entertainment (IFE) refers to the entertainment that is provided to passengers, during a flight. In recent years, IFE has been expanded to include inflight connectivity (IFC) services, such as internet browsing, text messaging, cell phone usage (if permitted), and wireless streaming. Together, they constitute the inflight entertainment and connectivity (IFEC) systems.

    Key Market Trends:

    Increase in Retrofits of Cabin Interiors

    Currently, the linefit segment has the highest market share, when compared to retrofit. However, it has become important for the airlines to upgrade their aircraft cabins, owing to the advent of new technologies, in order to attract more passengers with the amenities they offer. Technological integration also represents brand value. Hence, the airlines are upgrading and retrofitting their inflight entertainment and connectivity systems with newer ones. This is the main factor that is expected to drive the growth of the retrofit segment during the forecast period. Retrofit is being done on most of the current aircraft, which are already present with the operators. Various airlines, such as IDAIR and Lufthansa, are now installing newer IFEC on their flights as a retrofit option.

    Rising Investments in Cabin Interior and Aviation Products by Airlines in Asia-Pacific

    At present, North America dominates the inflight entertainment and connectivity market and is currently one of the main markets for IFEC providers. The large number of commercial aircraft in the United States is the main reason for the high market share of North America. However, the market in the region is beginning to saturate, and now the growth is highest in the Asia-Pacific market. The market in the region is evolving, owing to rising investments in cabin interior and other aviation products by the airlines in the region. Hence, Asia-Pacific is anticipated to register the highest CAGR during the forecast period.

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    Important Questions Answered in The Inflight Entertainment and Connectivity Market Report:

    • What is the main factor that takes this market to the next level?
    • What will the market demand and what will be growth?
    • What are the latest opportunities for the Inflight Entertainment and Connectivity Market in the future?
    • What are the strengths of the main players?
    • What is the key to the Inflight Entertainment and Connectivity Market?

    Detailed TOC of Inflight Entertainment and Connectivity Market Report 2020-2024:

    1 INTRODUCTION
    1.1 Study Deliverable
    1.2 Study Assumptions
    1.3 Scope of the Study

    2 EXECUTIVE SUMMARY

    3 RESEARCH METHODOLOGY

    4 MARKET DYNAMICS
    4.1 Market Overview
    4.2 Drivers
    4.3 Restraints
    4.4 Porter’s Five Forces Analysis
    4.4.1 Bargaining Power of Suppliers
    4.4.2 Bargaining Power of Consumers
    4.4.3 Threat of New Entrants
    4.4.4 Threat of Substitute Products and Services
    4.4.5 Competitive Rivalry within the Industry

    5 MARKET SEGMENTATION
    5.1 Product
    5.1.1 Content
    5.1.2 Hardware
    5.1.3 Connectivity
    5.2 Fit
    5.2.1 Retrofit
    5.2.2 Linefit
    5.3 Class
    5.3.1 Economy Class
    5.3.2 Business Class
    5.3.3 First Class
    5.4 Geography
    5.4.1 Asia-Pacific
    5.4.1.1 China
    5.4.1.2 India
    5.4.1.3 Japan
    5.4.1.4 Australia
    5.4.1.5 Rest of Asia-Pacific
    5.4.2 Europe
    5.4.2.1 Germany
    5.4.2.2 France
    5.4.2.3 Russia
    5.4.2.4 Rest of Europe
    5.4.3 North America
    5.4.3.1 United States
    5.4.3.2 Canada
    5.4.4 Middle East & Africa
    5.4.4.1 South Africa
    5.4.4.2 Saudi Arabia
    5.4.4.3 United Arab Emirates
    5.4.4.4 Rest of Middle East & Africa
    5.4.5 Latin America
    5.4.5.1 Brazil
    5.4.5.2 Argentina
    5.4.5.3 Mexico
    5.4.5.4 Rest of Latin America

    6 COMPETITIVE LANDSCAPE
    6.1 Mergers and Acquisitions, Joint Ventures, Collaborations, and Agreements
    6.2 Vendor Market Share
    6.3 Strategies Adopted by Leading Players
    6.4 Company Profiles
    6.4.1 Thales SA
    6.4.2 Honeywell International Inc.
    6.4.3 Global Eagle Entertainment Inc.
    6.4.4 Viasat Inc.
    6.4.5 Gogo LLC
    6.4.6 Panasonic Corporation
    6.4.7 Kontron AG
    6.4.8 Collins Aerospace
    6.4.9 Safran
    6.4.10 digEcor Inc.
    6.4.11 Inmarsat PLC
    6.4.12 Stellar Entertainment*

    7 MARKET OPPORTUNITIES AND FUTURE TRENDS

     

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